this post was submitted on 06 Jun 2023
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Gaming

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[–] [email protected] 19 points 1 year ago (1 children)

The copyright term for works owned by a corporation should be cut wayyyy down. I'm fine with a long copyright if it's owned by a person, but corporations shouldn't be able to lock down things that are older than like 20 years old. People shouldn't be forced to buy a long discontinued console in order to legally play a old game.

[–] [email protected] 16 points 1 year ago* (last edited 1 year ago) (3 children)

With that strategy, we'd wind up with shell people holding copyrights on behalf of corporations.

Edit: Just wanted to add that I am definitely for the reduction of copyright duration, just that this particular solution has a somewhat amusing flaw.

[–] [email protected] 6 points 1 year ago (1 children)

Well then make it impossible to transfer the copyright. In most jurisdiction it's not possible anyway. You can only licence it, not transfer.

I guess it might be difficult to figure out shared copyright in teamwork, but indie teams work just fine, and it's still a better option than corpus sitting on a golden pile of IPs.

[–] [email protected] 10 points 1 year ago (1 children)

I like the idea of non-transferable copyrights a lot. That would make the "this is motivation for innovation / just protects inventors and artists" claim a lot more believable to me. I don't think it should even be passable to descendents/"estates".

And maybe also disallow "our employees' inventions/creative work copyright automatically goes to the company" clauses. This would be... Waaaay more complicated to sort out, but still worth thinking about imo.

[–] [email protected] 4 points 1 year ago

That sounds a good solution to me, and it would fix many of the issues with modern copyright law. Although I feel "lost profits" for companies would mean that this would never be implemented.

[–] [email protected] 2 points 1 year ago

oh thats easy to solve though. If the corporation wants to profit off of it and made it, it has to obtain the copyright.

[–] [email protected] 18 points 1 year ago (1 children)

I remember back in early 00's, when game magazines with full games on disks were common, someone from Nintendo - I believe Miyamoto himself - said that stifles innovation.

Nintendo only wants you to sell you new games at full prices, period. You're not supposed to think of anything else, except for exceptions when they also want to milk your nostalgia.

[–] [email protected] 8 points 1 year ago (3 children)

Nintendo only wants to sell you new games at full price>

Nintendo only wants to sell you old games still at full price.

Fixed it for you

[–] [email protected] 7 points 1 year ago (1 children)

They aren't super keen on selling old games however. On previous consoles the drip-feeding of virtual console releases was infamous, and on Switch you only have the subscription option.

But yea if they do re-release an old game, they definitely want all the money... Looking at you, Link's awakening

[–] [email protected] 3 points 1 year ago (2 children)

I was more on the "no discount even after 5 years that a game is out"

[–] [email protected] 2 points 1 year ago

That too. I don't buy nintendo games anymore, because tbh their aggressiveness against piracy and simultaneously very expensive games leaves a bad taste in my mouth.

[–] [email protected] 1 points 1 year ago

Oh yes definitely. When I got a 3DS, that was quite a shock.

[–] [email protected] 4 points 1 year ago

Nintendo only wants to offer you old games as a service. You will own nothing and you will like it.

[–] [email protected] 3 points 1 year ago

But this doesn't even track -- if I buy a physics SNES game, Nintendo doesn't make any money off that!

[–] [email protected] 16 points 1 year ago

It so sad for me to watch corporations let old masterpieces just be abandoned/locked away and not cherished.

[–] [email protected] 14 points 1 year ago

They said capitalism bred innovation too but all it actually bred was profit. Innovation is work. Why improve a bad product when you can cripple or buy out the competing ones?

I'm reminded of how the English tried to lower the cobra population during their occupation of India, offering a bounty for each snake head that was turned in. The locals started breeding cobras into a profitable enterprise. When the colonials realised what was happening, they cancelled the bounty; all the breeding stock was then simply released. Yet more cobras.

The metric by which a system is measured will determine how that system is optimised, not the system's original intention.

Schools measure grades, not learning. The English measured snake heads, not population. Capitalism measures capital, not innovation.

[–] [email protected] 9 points 1 year ago (2 children)

It stifles innovation in the same way that museums and libraries stifle innovation ie. in no way

[–] [email protected] 2 points 1 year ago

Really, it should create more innovation They should be asking themselves what are they doing wrong with their new releases that's making people prefer decades old games.

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[–] [email protected] 9 points 1 year ago

I feel strongly that once games reach a certain age, there should be laws preventing companies from going after freely transmissible copies of said game. If you can't buy a console from the manufacturer and you can't buy the game from the publisher, then where's the harm?

[–] [email protected] 6 points 1 year ago

If anything, emulating Nintendo games has furthered innovation. The PC port for Mario 64, any Pokemon romhack, etc, all can only exist because of emulation

[–] [email protected] 5 points 1 year ago

Pfft. Nintendo has been stomping around for decades right alongside with emulation. In my opinion this sudden change of heart by Nintendo is just another idiotic move made by a desperate leader.

For the longest time Nintendo has been actively "Ignoring" emulation so long as the pirates were reasonably not making any kind of money. Yes they've been going after anyone who has a whiff of opportunity of making serious cash on their works; but they've been playing nice when the fans do.

Hell; Nintendo has even been profiting off of Free and Open Source emulator code for their Virtual Console.

To Nintendo I simply say this: "Put up or shut up." Make all of your older games on older consoles that you no longer choose to manufacture available on your latest generation of console(s) or maybe even try to hire off some devs from the FLOSS emulation scene and make all of them available on the PC. I swear to god Nintendo; you can make bank on your IP if you just listen to consumers; what they want and need; and go from there. Stop being such a stolid and traditional Japanese company and get with the times. You don't need to abandon the core of what you are.

[–] [email protected] 4 points 1 year ago (5 children)

Nintendo being the best and worst company at the same time.

[–] [email protected] 6 points 1 year ago (1 children)

Remember that time they sent an elderly person to jail for several years and ruined them financially for the rest of their life, all because that person had been a glorified Facebook group admin for a cracking group?

[–] [email protected] 9 points 1 year ago (1 children)

And Nintendo pushed for, and somehow the judge explicitly agreed with this argument, an absurdly harsh sentence to "set an example". Despite no evidence whatsoever that such "examples" even deter anybody - I suspect the effect is rather the opposite, if anything, especially in the long run.

And so they stuck that guy with having 40% of his wages garnished for Nintendo for the rest of his life.

How the fucking hell did anyone look at that sentence and decide it was morally acceptable or legal.

I hope he's able to find a great pro-bono lawyer and the gumption to appeal, but I haven't gotten the impression so far that he will.

[–] [email protected] 7 points 1 year ago

remember, kids - pirating Nintendo games and emulating them (you get better performance too :)) is the morally correct thing to do.

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[–] [email protected] 4 points 1 year ago (2 children)

Video games are a very interesting medium to me, when it comes to preservation. With movies, TV, Books, and Music, it is very easy and convenient to experience older content. CDs, DVDs, Bluerays, etc are very easy to play on almost any hardware (if you've invested heavily in Laser Disk, I have some bad news for you, though). Meanwhile any game ever made is largely trapped on the console it was designed for. If I want to show someone Casablanca, I can easily show them; but if I want to show them Ocarina of Time, I would need to have a 30 year old console if you believe Nintendo. This, to me, is absurd since A) Nintendo doesn't make any money even if I do buy the N64 cart, and B) I would need to buy and maintain every console that has a game with any cultural relevance for the foreseeable future.

Emulation is a very useful tool for game preservation. I've heard Nintendo is actually very good internally at game preservation and has original source code from every game they've ever made; but that doesn't do a lot of good when older generation games are left in the Nintendo vault. I wouldn't have a problem with Nintendo being so staunchly anti-emulation if they actually made their older games available, but if you ever want to play games like Chibi-Robo you either need to be OK shelling out ~180 USD for the game and ~80USD for the GameCube, or emulate it

[–] [email protected] 2 points 1 year ago (1 children)

I wonder how much money they'd make if they just put all of there old games on the eShop, like, I cannot think of a good resource my self to just not have access to most though official means, it's just loss sales, and it also hurts your customers

[–] [email protected] 7 points 1 year ago (2 children)

The crazy thing is they did that for a while with the Wii virtual console, and I think they also had a Wii U Virtual Console and a 3DS one as well. The problem is the titles never transferred over, so you had to keep buying them over and over (though this is still preferable to the current NES/SNES/GBC Virtual Consoles in the NSO subscription). One of the things I think Microsoft actually does well is their Backwards Compatibility. If you buy an old game on from an old console, it'll still carry over (though my understanding is this is only possible due to having a PC-like architecture across all their consoles, so it's easier to achieve)

[–] [email protected] 2 points 1 year ago

Easier to achieve? I routinely play nes, GB, SNES, DS, as well as master system, Genesis, wonderswan, and even TurboGrafx games on my 3DS. It's plenty easy. It's just not what they want to do.

[–] [email protected] 3 points 1 year ago

Let's be honest, they're able to do this because people bought their shit, are buying it, and will keep buying it.

Stop willingly and knowingly giving those people money who will turn around and bend you over afterwards. Apple, Microsoft, Google, Shell, Nestle, and the list goes on

[–] [email protected] 2 points 1 year ago (6 children)

It's amazing how they can be so over zealous about protecting their IP and at the same time do nothing about conservation of their older, less blockbustery games.

Must be so tough giving your all to a Nintendo game and seeing it disappear from the face of the earth, having only the retro gaming community and emulators working to keep your work alive and in the hands of gamers.

Nintendo is a incredibly poor steward of their own legacy. They hold amazing pieces of software hostage to... lets face it... average to unnecessary hardware. And if a game is not moving console sales... they just let it rot.

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[–] [email protected] 2 points 1 year ago

It's especially funny when you consider the Virtual Console. There's some debate as to if they actually sold pirated roms or not but what cannot be argued is that they used iNES headers on their roms which means they benefited monetarily from the work of the emulation community

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