Rocket Slime was one of my favorite games as a kid! I didn't even find out what Dragon Quest was until like a decade later when 11 came out
Games
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How many people talk about pac man world 2? That game still holds up and it's one of the few gamecube discs that is still in a great condition after all of these years.
Might and Magic 6. It was such a weird product of its tech limitations, but they managed to squeeze such a good rpg power curve into it, it's still super fun.
Einhander on PS1 was a great side scrolling shooter by squaresoft with a sick techno soundtrack and a pretty fun weapon-stealing gimic.
X-beyond the frontier got me into space games as a kid. Had trading, piracy, fighting, ship building, factory ownership. Great series, and they made more after that. I've never met a single person that has played that game before.
Space Griffon VF9 -for the PlayStation 1
It was a mech combat on the moon game, with great voice acting that turned into a space horror game very slowly over the course of the storyline until you were scared of every room down every hallway and would hear the screams of the thing hunting you in your dreams.
Endorfun. I got it for Christmas in 95 or 96 and would spend hours playing it. Years later I would get emulators to continue playing it. Introduced my college roommate to it. There were times I couldn't get the sound of the animations to work, but I kept coming back to it. Every now and then, I'll revisit it. Wish it would get a rerelease or new version, maybe something I could pay on my phone. Loved the music, the moving colors and textures. It has a therapeutic way of getting me out of my head.
@LeylaaLovee Opoona on Wii, even though it has an official ENG translation
Sally Can't Sleep. It's a strange indie first person platformer with a lot of focus on versatile and exploitable movement mechanics. The dev sacrificed visual polish for quantity and style, so the game has a lot of interconnected levels with a wide variety of different mechanics, types of level design, and visual styles - it's a really good example of how much a solo developer can accomplish. It's pretty funny, too. I don't think I've ever seen a game pull a credits gag like it did.
Never heard of this one and it's title and your summary has grabbed me. Will check it out~
I used to play a lot of games on miniclip wayyyy back when flash was a thing, but nitrome games were my favorite:
- Final Ninja series (2 games I think?), 2D platformers where you could swing around and also shoot enemies with ninja stars. had a lot of levels to complete
- Dirk Valentine, 2D platformer, similar to final ninja but with a different theme
- Avalanche, a 2D game where you are a penguin trying to escape the avalanche by sliding and avoiding obstacles. I think this had a lot of levels too
Looks like nitrome has these flash games to download on their website, but they also converted / are converting them to html5 as well. I'm so glad these aren't lost!
Luigi's Mansion. My absolute favorite game on Gamecube and probably my favorite Nintendo franchise, but I never hear anyone talking about it unless there is a new release.
Sonic riders zero gravity: The game is a sequel to Sonic riders, dumb down for new players but the music still slaps