FINALLY, my framerates have been way too high! /s
Steam Deck
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to the Steam Deck in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
How many games perform well enough on Steam Deck that it would ever be worth enabling RT?
None really. Maybe some niche tech demos or proof of concepts, but I don't think RT has any real place on the deck.
Probably not many. The way I see it even with a beast of a PC in most instances it's a gimmick, but will be a big deal in the future when it has greater adoption and general support. I just want to mess about with the tech demos, like Quake etc.
Doom Eternal gets like 30 FPS with Ray Tracing enabled on the Steam Deck, granted in low settings
you can already test this in the current Mesa version, the upcoming Messa 23.2 just enables it by default
almost no one
This is more intended to be used by the linux desktop with amd gpus
I know, but OP mentioned being excited to see it on the SD.
It performs decently enough in Doom Eternal, but generally I don't think ray tracing will ever be power efficient enough to be worth it on a handheld device.
very nice