I am liking the game so far, but the dreadful drop rate on anything past rarity 1 is rapidly killing all excitement I have for it. It feels such a waste of time and disappointment to hunt higher rarity monsters, break their parts even, just to get a bunch of rarity 1 scales.
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I’ve had decent luck with 3+ rarity but the 2 is actually running at mantle level RNG for me. And I think that is a common problem from what I see. So maybe something is tuned wrong under the hood.
I've played a bit. I have yet to see the long-term hook, though. With Pokemon Go they have the obvious hook of completing your Pokedex, but MH doesn't have that as a main activity (at least to the degree of Pokemon).
I'm not getting deep into it because I don't think it'll be around very long.
but MH doesn’t have that as a main activity (at least to the degree of Pokemon).
...uhh, completing your monster "bestiary" by beating up all the large and small monsters the game has to offer? like in monster hunter stories, for example.
Yeah, but the pool of monsters is much smaller. Even with variations, there aren't nearly as many monsters as there are Pokémon.
maybe they'll add new monsters with each new updates like they did with MHR? at least i hope they do
Pink Rathian already out there, so at least they're doing variations.
Black diablos was part of the diablos event. I still haven't seen a Pink lady yet, but saw a few Black blos. Doesn't feel like a point to the "week-long" aspect of this event. Assuming only the weekend spawns will be good.
Yeah, I doubt it has legs as it is. It sits in a precarious position between too grindy/inaccessible for casuals and not able to be sweaty grinder by hardcore hunters. Could be wrong though, maybe if you play it really casually, but I doubt there’s money to be made there. Which, there is no current onus to spend other than potions at the moment so they also don’t have a great financial model. It’s got a lot to fix if it wants life. Not a surprise though after hearing about all the other non-POGO niantic fails.