Tetris. Tetris is the King.
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Gameboy or NES? NES was my jam
I liked NES better because it had color, but I had a Gameboy too.
The Outer Wilds. IMO, non-violence-based gameplay design is an underexplored space, especially in 3-D games. The Outer Wilds manages to feel like a fully-fledged game, rather than a traditional walking simulator, using exploration as it's core gameplay loop.
Further, it's main progression system is you, the out-of-game player, learning about the world. There's no abilities you gain or keys you have to find. You unlock new areas, not as a programmed game mechanic, but as a function of reasoning about what you've discovered and gaining insight into how the game world works. Any playthrough could be beaten in about 15 minutes -- there's nothing physically blocking you from triggering the end of the game -- but it takes you 15 hours or so of flying around the solar system to accrue the necessary insight to get there.
It's really a special game.
Mass Effect. The one game I wish I could entirely erase my memory of and do it all again. <3
"You exist because we allow it, and you will end because we demand it"
It's been years since I've played ME, but this scene will never not give me chills...
I'm okay with giving it a once every two years run, that's enough to forget it enough to enjoy it all over. Leviathan is easily the best dlc made for any game, imo. Witcher e's blood and wine being a close second.
Definitely the original portal.
I'm generally not an FPS guy, but the puzzle game in the FPS format was really cool to see.
And when you finally do beat the game you can't help but think...
"This is a triumph"
Ocarina of Time.
Satisfactory.
I love making efficient systems and the freedom to do things the way I want to, such as by using the game's alternate recipe system.
The exploration and movement systems in the game are also to notch. It's not quite Titanfall, but I struggle to think of any other game where simply moving around is so fun. That's on top of how pretty the actual environment is to explore.
Stardew valley
Elder Scrolls III Morrowind. Everything in that game feels so different than anything else, including the other Elder Scrolls.
Morrowind: Nix hounds, kwama, guar... Cities made from the husks of ancient crustaceans... Fast travel networks with time consequences based on the speed of the insect you're riding inside of. Insane lore that feels like a real religion... Are you the chosen one? Is there such a thing? Have you been "chosen" or are you choosing to make it happen? Ash ghouls.
Everything else: Deer, wolf, bear... Renaissance-era European architecture... Instantaneous fast travel with no basis in lore. Dragons.
I'll forgive the cliff racers.
Titanfall 2 is the most fun I've had with a video game. The movement is so amazingly fluid, it's like Quake or Unreal Tournament but with more verticality, and then there's the Titans themselves, which feel like awesome weapons of war, yet not insurmountable to a skilled pilot on foot. Everything from the gameplay balance to the mechanics to the visuals and sound design is incredible, and the single-player story was very touching and exactly long enough to satisfy you without overstaying its welcome. I'm gutted that we're probably never getting a Titanfall 3.
Skyrim because it's not just vanilla skyrim.
Vanilla skyrim is good, but skyrim is also modded skyrim.
Some of those mods are basically games in their own right. And not average games either. Enderal and The forgotten city have won awards and are genuinely great.
You can easily spend a thousand hours playing Skyrim and that's saying something for a game that doesn't rely on grinding or have an online mode.
Morrowind and Oblivion don't get enough credit. Skyrim stood on the shoulders of giants.
Outer Wilds and 2nd place isn't even close
DDR probably. Helped me lose a bunch of weight and actually get reasonably healthy.
Age Of Empires. I still play to this day!
You mean AoE 2 right?
I spent like 15 years of my life on World of Warcraft through all the good and bad, but it was the friends I made and the late night messing around that was the fun.
Final Fantasy VII, it's the most pefect game made by human hands.
Burnout 3: Takedown
considers
I think that it'd have to be something with a lot of replayability, which doesn't lose value to me after one playthrough.
Also, it can't be a genre where the game was limited by technology. I mean, I remember Wolfenstein 3D being amazing when it came out relative to other games of the time -- walking around in a 3D world was so mind-blowing -- but the novelty of that technology has long-since worn off, and there are many more-impressive 3D games today.
I guess roguelikes are probably about the top of the heap there, and my favorite is probably Cataclysm: Dark Days Ahead. I still regularly play that, which seems to me to be a good test of whether it's still at the top of my list.
Probably Dark Souls for me, the replay value and the many different ways to take on challenges in the game haven't really been replicated, even after many attempt. If not that, then Alpha Protocol. I think they did choice and consequences the best in a game. I'll also throw Dwarf fortress in there too, since people need to play it.
Command and Conquer, it's one of the few things I can remember fondly sharing with my dad growing up. Also it has such a great soundtrack.
The Sims 2 was really cheesy but had a lot of in-depth gameplay that balanced it out. The only thing better was The Sims 3, but it didn’t have as much charm.
Oblivion.
I think I was 12 or so when I first played it and absolutely no other moment in gaming in my life beats the pure joy and ecstasy I felt when, on my second start of the game, instead of leaving the sewers and going straight to Vilverin, I turned around and found the Imperial City and ran to it, being amazed that I just could do it and the game just let me do it. It was the first time I understood the concept of an open world game.
My first start of the game I went straight to Vilverin and couldn't go down the first flight of stairs because I was looting everything and I got over-encumbered. I'm not a native English speaker, and at the time I didn't understand what that word meant, so I just thought I didn't something wrong since I couldn't move or do anything and just decided to start again.
Team Fortress Classic. The game was fun but the modding community really took it to the next level.
Chrono Trigger! Great plot, and it swaps the slow burn that brings a lot of JRPGs down for a shorter story with a ton of replayability. Gameplay and characters are also great!
I started playing in 2013 when it went open beta. I've had a couple breaks from it during the last 10 years and every time I come back its like a whole new game. At this point its like 10 different games wearing a trench coat lmao.
Stardew valley was a really fun game to play with my wife
Tekken 3 for the sheer amount of times I beat it front to back. I had no memory card for my PS1 as a kid so I'd leave my Playstation on all weekend while I beat the game. Some days the power went out and I'd lose progress and have to beat it all over again.
Left 4 Dead 2. It's not my favorite game, or what I think is the best game of all time, but it's definitely my most played by more than 1k hours. The game hits a sweet spot in terms of tactical gameplay that's almost chess-like in its level of complexity, balance, and replay-ability. The fact that it was released 14 years ago and still has a massive modding community and playerbase speaks to its quality. It's also on sale on Steam right now for $.99, and as it uses the Source engine, runs well on the most basic of potatoes.
Unreal Tournament '99.
I spent hours playing on instagib servers and also replaying the 'campaign' as a kid. It was the first game I likely logged over 100 hours on.
As I've gotten older and have less time to commit to competitive gaming, cooperative gaming still lets me enjoy challenging multiplayer experiences without having to worry about ELO or keeping up with the current meta as much.
As much as I love Helldivers (and I am very excited for the sequel coming out later this year), Deep Rock Galactic is undeniably the champion of the cooperative gaming genre. You can jump into almost any lobby of random players and be rocking and stoning together instantly. Deep Rock Galactic features many game mechanics that just naturally result in cooperative play, without the need to rely on voice or text communications (though, voice and text are available and used).
Not to mention that the devs are really really amazing. Seasonal updates always come free of charge. They have a battle pass system that is 100% free that just rewards cosmetics. If you don't get battle pass cosmetics by the end of the season, you can still earn all the cosmetics at a later date. The only DLC on offer are cosmetic packs, which are really cool, but the cosmetics you can earn in-game are also really cool. There's no pressure at all to spend more outside just buying the base game. I deeply appreciate them and how they conduct business.
Tough choice as there are a lot of games I love, but I think I’d pick The Legend of Zelda: Twilight Princess. It’s definitely my favourite in the Zelda series.
Mario Kart 64
Either Super Mario World or FF7
probably Forza horizon 5. closing in in 500 hours
best memories are from Minecraft for sure tho
Castlevania Symphony of the Night. Had no idea what I was getting into and have been chasing that same experience ever sense.
I started with a super nes - super mario world will always be my game!
What a tough question to answer, stretching all the way back to Atari 2600 for me.
I think I'll pick No Mercy/Virtual Wrestling Pro 2 on the N64. Possibly thousands of hours both solo and competitive at a friends with some incredible round robin tournaments with up to five participants. Just amazing Create A Wrestler and one of my handful of favorite gameplay mechanics ever. Also we were paying during the exciting days of pro wrestling so we had that enthusing us as well.
It might sound dumb, but Guardian Tales. It's a gacha game on mobile and Switch, but I really love it. The story is great, it's fun to play, and the devs are very generous. I've played it multiple times on different accounts just because I have so much fun with it.
It's a tie between Wildermyth or Yakuza 0.
Two games that tell their stories in wildly different ways. Yet, they both got me to feel some serious emotions.