I use syncthing for my emulators and also the emudeck cloud saves option for an extra layer of redundancy.
Steam Deck
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to the Steam Deck in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
This is what I do, too
I use syncthing too. I ended up downloading the binary linux-x64 release and making a systemd user service for it. Maybe there's a better way, but what I found on flathub looked a bit sketchy.
I'd usually just keep one synced 'saves' dir and symlink the games save data into it.
Ive never used it but maybe this will work out for you? https://github.com/mtkennerly/ludusavi/, says its built in with Rclone so you can sync to whatever cloud you want
there's a decky plugin to use google drive or one drive (it should work with any other cloud service but requires extra setting up), haven't tried it but seems to do just that