this post was submitted on 18 Apr 2025
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[–] [email protected] 4 points 5 days ago

This doesn't surprise me. If I hear stories of some of my teenager son's classmates it sounds realistic. The other day one of his mates spent 20k in an arcade on claw machines in a single afternoon. He "won" like 4-5 massive plush dolls, and had to hide them at our place to avoid parental wrath. Can buy them for 2000jpy incl shipping on aliexpress.

Some of his friends spent their entire allowance and more on fortnite every month. Parental failure imo. Parents should teach their kids the value of things...

[–] [email protected] 3 points 5 days ago
[–] [email protected] 3 points 5 days ago (7 children)

Anyone into Genshin here? When do you think the urge to spend a lot starts? I'm AR19 now, I rolled 2 characters from 20 basic wishes (Noelle and Collei), and I think I have enough crystals and primos for maybe 10-20 wishes more which is likely to yield yet another 2 characters (or more if I'm lucky). At this point, I still have no clue when I should start wanting to spend real money. There seems to be so much content to earn primos and everything else I need organically.

[–] [email protected] 4 points 5 days ago

I haven't played Genshin in a couple of years but it's definitely one of the better ones from what I've seen. I played through f2p until I had a sense of the game and was confident in the content and monetization model. After that I did spend whatever it was, five bucks(?), for the "battle pass" but honestly as long as you have the time to grind then Genshin is fairly non-invasive. That grind is why I quit though, the end game was a slog.

[–] [email protected] 3 points 5 days ago

In my experience, the urge only begins once you've completed the entire openworld and run out of content other than the endgame dungeons (spiral abyss, imaginarium theater). You have a long way to go before that point.

[–] [email protected] 3 points 5 days ago

I did play a lot a couple years ago completely f2p and in the late game the artifact farming gets really bad, to the point that you farm for weeks for one character. It's not necessary to clear the story (at least in the past) but in the late abyss is mandatory and it kills any will to try off-meta/more fun builds. Still a lot of fun if you play casually.

[–] [email protected] 3 points 5 days ago

I only really ever got the urge to spend when I lost a 50/50 for a favorite limited banner character. I stopped playing and hopped to another game instead though, eheh

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[–] [email protected] -4 points 4 days ago

1000 people is statistically shit.

[–] [email protected] -1 points 5 days ago (1 children)

This is why we really need a system where people can spend their whole paycheck and still be fine.

[–] [email protected] 2 points 5 days ago (1 children)

I do believe people should have the right to spent their money however the f they want, but this becomes extremely problematic if you don't at least regulate their spending behavior, either directly or indirectly.

So okay, now you have a society full of hopeless addicts, but at least nobody has to starve. Sound kinda... dystopian if you ask me

[–] [email protected] 2 points 5 days ago

I really don't think everyone is not an addict because of lack of opportunity. If anything I would say many addicts arise from an attempt to escape a reality that does not meet their needs.

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