this post was submitted on 12 Dec 2024
114 points (100.0% liked)

Games

16953 readers
167 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
all 25 comments
sorted by: hot top controversial new old
[–] [email protected] 56 points 2 weeks ago (4 children)

Strange that you can patent a game mechanic in software. What's next, the superhero landing? The vpose with a bent leg? Running a certain way with a gun between waypoints?

[–] [email protected] 31 points 2 weeks ago

What's next, the superhero landing?

A different branch on IP law but for decades Marvel and DC had a shared trademark on "Super Hero".

If either felt they could argue it was a unique trade identifier they would have claimed it exclusively but instead they claimed shared ownership and used it to lock out competition in the space from 1979 to 2024.

[–] [email protected] 9 points 2 weeks ago (2 children)

We are still suffering the effects of bad software patents. Tons of garbage patents were granted in the form of "common everyday thing, but on a computer." A notable one was the digital shopping cart that was eventually invalidated.

[–] [email protected] 16 points 2 weeks ago

There are no good software patents. The concept should be abolished.

[–] [email protected] 2 points 2 weeks ago (1 children)

I believe Microsoft has a patent for launching different functions if a button is double clicked versus a single click.

[–] [email protected] 2 points 1 week ago

What if they just single click twice, instead of double-clicking?

[–] [email protected] 8 points 2 weeks ago

make a shitty game in godot with all these things and file for patents before all the big players do

[–] [email protected] 4 points 2 weeks ago

I am copyrighting the T pose for player characters and will sue everybody who ever shows it.

[–] [email protected] 37 points 2 weeks ago (1 children)

I wish they would just switch the spheres for a scroll and mark the summon spot on the ground at point of view with a summoning hex. Also make other scrolls for one off uses for you to use a pal fruit skill.

Also, F Nintendo...

[–] [email protected] 12 points 2 weeks ago (4 children)

The issue is it’s not a copyright on the ball, it’s a patent on aiming to summon a creature.

[–] [email protected] 13 points 2 weeks ago

a patent that was issued after palworld came out. its a sham

[–] [email protected] 1 points 2 weeks ago
[–] [email protected] 35 points 2 weeks ago

This change is actually really annoying. Being able to summon Pals far from you was great in fights so that you wouldn't both be in range of the same AoE, and some Pals like Croajiro have have skills that benefit from being able to decide where you place them (Croajiro can act as a launch pad to help you gain height in the early game before you have a flying Pal saddle).

I was cautiously optimistic for Pokémon Legends Z-A but I'm definitely skipping it now, fuck off Nintendo.

[–] [email protected] 4 points 1 week ago (3 children)

This really isn't that bad, it's an opportunity to be creative as well. They can replace the balls with anything, say, talismans that they have to stick on the creatures. When summoning them back, they could be reading off of these talismans. It would ironically have more of a Japanese vibe than Pokemon. Other alternatives: for summoning, just replace the balls with curled up miniature versions of the creatures that just expand into size and the capture device can be an artifact that shrinks them and turns them into stone statues you can place in your base. It could go full on occult into summoning circles. They could make it customizable into anything the player chooses as a jab at Nintendo at how worthless their patent is.

[–] [email protected] 5 points 1 week ago

It's not that bad for this instance, but it's bad that Nintendo gets to bully companies into submission. Supposedly Poké Balls are inspired by Gashapon so are themselves taking something from someone else (as everything does). Sure, Palworld was especially aggressive with how obvious they were copying them, but I don't think something so generic should be ownable.

[–] [email protected] 2 points 1 week ago

Talismans ≈ sumi-e scrolls? I'm in.

[–] [email protected] 2 points 1 week ago

The patent isn't about the balls, it's about the summoning controls, and it seems broad enough to cover any controls that use a control stick together with buttons to aim a device for summoning a character. It is ridiculously over-broad, and part of a grand tradition of software patents being granted that are more akin to patenting "the idea of doors" than "a specific design for a doorknob."

That's why the new control is "press button to summon next to you," it doesn't use the stick and thereby avoids the patent. It's also ass because it doesn't let you aim the summon, but it is hard to envision a control system for aiming summons that doesn't use a stick and buttons and also doesn't suck.

[–] [email protected] 1 points 1 week ago (1 children)

I hope someone mods it back in.

[–] [email protected] 2 points 1 week ago