Seems it only handles "archived" games. So they need to be archived in a single .zip/rar/gzip/tar file.
Would it be able to handle .ISO files?
Answer: Yes. Found it in their documentation.
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Seems it only handles "archived" games. So they need to be archived in a single .zip/rar/gzip/tar file.
Would it be able to handle .ISO files?
Answer: Yes. Found it in their documentation.
No Linux client? I guess I understand, not enough DRM free Linux games, but still... Not for me.
Proton
The docs recommend to run it via WINE.
Id like to add a lutris integration for it at aome point.
This is great! I had wondered, with my GoG games, as they provide offline installers for the games, what would be the best way to manage and distribute them for myself and this really hits the spot! Very glad to be able to folly self-manage my games in this way. Thanks!
I was a bit cautious because of the "source-available" code. But it's just a standard CC-BY-NC-SA. So no problems there.
Use case:
I want to set it up in my home so husband and 2 kids can access and share within GOG TOS.
Is there a feature to automatically download installers and patch files from GOG to the server?
Seems like a good feature to have to maintain an offline library.
just gonna be 100% upfront, i would only use this if it could index my downloads folder of pirated games that are folders with setup.exe inside
All I want is to host this on my server and have it download the latest offline installer of my GoG games automatically.
start codin
I tried this a while back, and it couldn't correctly identify anything. Presumably this will improve once they get IGDB implementation done.
Yeah because apparently it is too hard to double click on setup.exe but using a docker is okay.