I saw somewhere else that they lost 50 billion in five years.
So their new goal is an $8 Billion loss?
Virtual Reality - Quest, PCVR, PSVR2, Pico, Mixed Reality, ect. Open discussion of all VR platforms, games, and apps.
I saw somewhere else that they lost 50 billion in five years.
So their new goal is an $8 Billion loss?
That's not something you can tell from the numbers given, because it depends on their total spending, not their losses. Maybe they spent 50B/year and made 40B/year back, leaving them with 10B in losses. I that case reducing the spending by 20% to 40B would make them even
This is in the article as well:
Since breaking out Reality Labs' finances in public filings in Q4 2020 the company has spent over $50 billion on the division. Taking into account the total spending since acquiring Oculus in 2014, that figure could be close to $100 billion.