Probably that first NES controller.. Those corners were hell on the palms.
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Those were terrible!
Nowadays for me it's anything that doesnt have "horns" to grip or not enough space between them.
I stil main 360 controllers though i find them a tad too small/cramped
This drives me nuts on the Switch on handheld. The Joycons have no natural "grip", so it's hand cramp city unless you invest in a grip case. Was it so hard to give the Joycons an ergonomic shape?
Yes, yes it was so hard. How else would they sell their dumb grips
Ouch
Any gamepad without vibration feels lifeless to me. This was one of the first gamepads I bought for PC, the Thrustmaster Dual Analog 4. No vibration, L3/R3 require a lot of force to press, no analog movement on the triggers. I guess what you get is what you pay for but man I don't wanna go back to cheapo controllers...
Yea, a lack of good motors sucks.
Now I've felt analog, digital input sucks
The U-Force
Got one for $10 at a yardsale as a kid and that $10 was 200% too much, they should have given me $10 to take it off their hands and I still would have dumped it in a dumpster afterwards.
To kid you:
My condolences
Official Microsoft controllers were absolute peak with the Xbox 360...
...but modern Microsoft Xbox controllers have absolute dogshit build quality. Just the worst, constantly breaking for no reason. I'm just done with Xbox controllers because old DualShock 4's are cheap and quality.
I remember trying a Terminator joystick at a friend's house on his C64. That was a very bad controller.
Hot take: Nintendo Switch Joycons. They're a nice and clever concept but in reality they're bad.
Too small even for casual games. The Wiimote was much better at it.
Very expensive at 80 € per set. Yes, you get two of them but in most games outside of Mario Kart you also need both. And even then they're fine at best.
4 out of 4 of my controllers got stick drift. Nintendo had to be sued into repairing them.
On the other hand, you can play with your hands in completely different locations which is nice for being lazy on a couch.
My reasonably sized, more ergonomic, multi-system wireless controller with hall effect sticks does that for a little more than half the price.
Which one? I'd love a controller that works for PC that I can split apart like joycons
It's a conventional GameSir controller that has a Switch mode among others. The split design of the Joycons rarely plays out, most of the time it makes the controllers unnecessarily complex and thus expensive IMHO.
Sooo you can't play with your hands in different locations like you said?
You mean both hands have to grip one controller opposed to having a Joycon in each hand? That split-design can be an advantage, but IMHO doesn't cancel out the shortcomings of the Joycons. I find them still too small and not grippy at all.
Here's the comment chain as a reminder.
OP:
On the other hand, you can play with your hands in completely different locations which is nice for being lazy on a couch.
You literally replied:
My reasonably sized, more ergonomic, multi-system wireless controller with hall effect sticks does that for a little more than half the price.
So can you play with your hands in completely different locations with your "conventional GameSir controller" or not?
If not, why did you say that you could?
Sorry I misunderstood. And literally followed up with a clarification so what's the problem
And literally followed up with a clarification
You weren't clear until now. I know I spent a couple of minutes looking for a GameSit controller that splits, hahaha.
Fuck joycons
Man this thread is making me mad so I'mma head out
I had a knockoff wavebird for the GameCube. Guzzled batteries, introduced lag, and sometimes your character just slowly rotated in a circle. It was cool to have a wireless controller though!
Knockoff controllers can get very had very fast
Anything by Logitech.
Any controller that has asymmetrical joysticks. I get they’re all copying Xbox, Xbox was wrong.
If you’re using one to look around and one to move, having them require your hands be in two different positions is dumb.
Switch controller hands down— the drift is annoying, but the worst is when half your controller just disconnects
Any controller using Bluetooth.
I like wired too but that's a pretty big range lol
I never seem to get over 6 feet. 😆
You know what I meant.
Lots of controllers are BT. From random shit to some really good ones
The original Xbox controller for the North American release. I swear it was made for Paul Bunyan it was fucking massive.
I agree. That thing was HUGE. I have tiny hands too, and always struggled with it.
I also didn't really like the N64 controller, it was kind of a weird size too, and it just had a weird layout.
The very worst controller I've ever used was this no-name joystick in the 90s. You had to grip like a claw, which looked kind of cool and futuristic but was awful in use. The base was tiny and it had these suction cups that didn't work at all.
But the very very worst thing about it, was that the input was binary! It was either on or off, no gradual movements or anything. Basically it was an oversized d-pad.
I borrowed it from a friend so I could try Rebel Assault, which looked so awesome what with CD-ROMs being a new thing. But that joystick ruined the experience so much! Try flying a ship through a canyon when all you can do is hard turns in 8 different directions. I constantly crashed within the first 10 seconds of the game and kept thinking it was my fault for being a crap player.
I still hate that monstrosity with every fiber of my being.
The N64 Controller is not one I miss, the stick was just... trash
Back in the early 90s, here in the UK, a company called Cheetah produced licensed joysticks based on Batman, Terminator, Alien³ and The Simpsons. They looked great but they were terrible to use, especially the Alien³ model which I really liked but was incredibly uncomfortable. I never bought one, just tried then on the shops, awful things.
There were some cheap ass weird ones in North America too. I remember for Christmas we'd ask for a Joycon or something like that, and we'd get "the Joycron," which looked nothing like a controller, had a weird shape, felt like shit and was cheap as hell. The old man would be like, arrrr we saw it at the BiWay and it was 99 cents, why do you need the one thats $60? Then he would play it, and sure enough, by February you had the real one.
Aside from broken controllers, which I don't think can reasonably count, the Atari 2600 joystick.
One button, a lot of resistance to push on the stick.
After that, an elderly Logitech gamepad from the 1990s that had a D-pad that rolled diagonal way too easily. IIRC it had a screw-in mini-joystick that could attach to the center of the D-pad. Don't remember the model. White case, attached directly to a joystick/MIDI port.
After that, I think the NES controller. I have no idea why people like those or actually buy recreations. Yes, nostalgia, but the ergonomics on it were terrible. Hard buttons, sharper corners on the D-pad than is the norm today, and a squared-off controller made the thing downright uncomfortable to use for long periods of time.
Those roll-up dance mats from the old ps2 dance dance revolution style games. They were unreliable as all hell.
We ended up nailing them down to plywood. They registered waaaaay better but wore out 3x as fast.
Not a bad idea if you have the space tbh
N64, and this is the one I actually grew up with. They took a chance, they fucked up by making an alien spaceship three-pronged dildoesque monstrosity, that wore out at mach speed - especially by normal gameplay in certain (coughMarioParty1cough) games. While I have tons of love and nostalgia for N64 and several games on it, it can't excuse the controller itself.
Yea, the Trident is stupid