this post was submitted on 22 Mar 2024
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[–] [email protected] 189 points 7 months ago (11 children)

I bet this is a falling out with Hasbro execs on royalties. BG3 royalties were a cash cow this year for Hasbro, pushing Wizards (as a division) to be quite profitable, while almost all other divisions in their company lost money.

So now the agreement is over, and Larian is like: we will own the IP on our next project instead of paying $90M to Hasbro... And fair enough -- they've shown they can kick ass. Hasbro is probably gambling that it's the IP that made the money, and not Larian being magic in a bottle as a developer. So they'll kick tires on selling BG4 to another studio.

BG3 will go down in history as the legendary game before enshittification. Larian will make a few great games that don't sell as well -- before selling out to a whale that dumps money on the owner's front lawn (see also BioWare). The devs who made BG3 will found indie studios and make cool shit for a decade or two. So the wheel turns.

[–] [email protected] 69 points 7 months ago (4 children)

Larian already made DoS2 (which is better imo then bg3). In any case I look forward to the next Larian project.

[–] [email protected] 37 points 7 months ago (2 children)

This. If you like the mechanics of bg3, go play Divinity Original Sin 2. It has a lot of the same enhancements that Larian added to dnd for BG3. Including more comprehensive elemental fields and height mechanics.

And it has a great modding community.

The sad part about Larian and BG3 is I was hoping for a definitive edition that gave Karlach her good ending.

[–] [email protected] 5 points 7 months ago (2 children)

DOS2's fatal flaw for me is that you really can't have an optimal mixed-damage party because you have spell shield and armor, which each block one of two kinds of damage. If you go all physical, you can just blast through armor and then kill people that way. All magical and you can do the same thing for people with shield. Mixed damage parties just kinda suck by comparison because you're effectively splitting your damage output.

[–] [email protected] 6 points 7 months ago

It's true, you should go either full magic, or full physical within a specific character, however a 2magic/2physical party is great as well since almost all the combat encounters will have a mix of heavy physical armor guys and heavy magic armor guys.

But really once you learn how the action economy works, as long as you don't gimp your characters by putting dex on a mage or whatever, you can blow up most encounters regardless of the magic/physical make up of the party.

And of course you can also go lone-wolf archer and single handedly win all encounters on your own ;)

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[–] [email protected] 5 points 7 months ago (2 children)

Going with her to the nine hells is her "good" ending.

Letting her explode is her bad ending.

[–] [email protected] 6 points 7 months ago (2 children)

Nah, that's her kinda bad ending. They cut the good good ending.
There is another ending for her involving the upper city(cut at the last minute due to performance issues) and I suspect the purified metal you get at the factory that involves her staying.

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[–] [email protected] 26 points 7 months ago (1 children)

Same. It bugs me that people think larian only existed when making BG3. When DoS2 released on steam that game hit overwhelmingly positive in no time and I bought it day one with no idea what it was because the reviews were so good. Larian will be fine because they stick to what they're great at and they've been around a long time.

[–] [email protected] 19 points 7 months ago (1 children)

I feel like this was part of their plan though. Get the limelight with dnd and show the kind of games that they make to people that wouldn't have known beforehand. Now their next fully owned game is going to make them absolute bank in both money and good faith I think.

[–] [email protected] 12 points 7 months ago (1 children)

I really hope they're going sci-fi. I can only replay the Mass Effect trilogy so many times.

[–] [email protected] 6 points 7 months ago

Keep going, I'm almost there

[–] [email protected] 10 points 7 months ago (3 children)

Can I hug my big muscly girlfriend in that one though?

[–] [email protected] 16 points 7 months ago (2 children)

You can hug a very thin, very tall, cannibalistic girlfriend though.

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[–] [email protected] 21 points 7 months ago (3 children)

Hasbro is probably gambling that it’s the IP that made the money, and not Larian being magic in a bottle as a developer

This is probably true, but how can executives be so stupid? Every review I read praised Larian specifically and how the made a huge game with no microtransactions and tons of little loving touches. You have to be willfully ignorant to think it was the IP and not the developer and their work that people were responding to.

[–] [email protected] 17 points 7 months ago* (last edited 7 months ago) (2 children)

You have to be willfully ignorant

At this point I'm convinced that MBA classes are really just training willful ignorance, in favor of "line go up" strategies.

[–] [email protected] 6 points 7 months ago (1 children)

That is all they teach.

Jack Welch is seen as MBA-Jesus and they all strive for similar stockholder returns as to what happened under him with GE. If you want a good read, GE under Welch is the OG enshitification story. He took a juggernaut of a company and completely destroyed it for short term shareholder gain.

Now it’s just a shell of its former self, but those guys at the top sure made alot of money.

[–] [email protected] 4 points 7 months ago* (last edited 7 months ago)

Screw Hitler. If I invent a time machine, Jack Welch will get a tommy gun to the back of the head before he can lay off one worker, or gut a single workers protection.

Edit: autocorrect got me

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[–] [email protected] 8 points 7 months ago

I think it’s probably more a situation where they are not a good fit for each other anymore. The D&D license has value and Hasbro rightly wants to capitalize on that. Larian is a hot commodity right now and they don’t need to borrow the credibility that comes with a big license like D&D. There’s also a timing issue. BG4 is unnecessary when BG3 will continue to sell for years to come. Larian will put out at least a couple more games before BG4 makes sense.

Larian is in a position where they can make whatever game they want and it will sell like hotcakes. Why the hell would they want to pay enormous royalties again when they can bring the writing in house? Sure, Hasbro could reduce their fee, but they can’t reduce it to the point where it’s worthwhile for both them and Larian.

If I'm running Larian, there’s no way I’m making another D&D game. The lore is great, but the rule set sucks. There are better systems in the tabletop space and there’s no reason to even be limited to that after you’ve already made the decision to not make D&D. Wizards isn’t exactly a paragon of reliability and stability either so there’s risk there. Not to mention, it was Larian who helped pull Hasbro’s asses out of the fire. They were facing massive backlash from their core customers until a kick ass movie and BG3 made everyone forget about it.

In short, Larian is riding high and Hasbro is not. There’s a lot more money for Larian doing something else and probably good money for Hasbro licensing to another developer.

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[–] [email protected] 17 points 7 months ago (1 children)

I hope paizo will jump in and Larian will make a pathfinder game next (it's the better system anyway)

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[–] [email protected] 9 points 7 months ago

Hasbro is probably gambling that it’s the IP that made the money

Laughs in Divinity: Original Sin 2

[–] [email protected] 7 points 7 months ago

Can't wait for the EA live service BG4

[–] [email protected] 6 points 7 months ago

Such is life, but I am saddened by this news.

[–] [email protected] 6 points 7 months ago (1 children)

Basically Blizzard's story.

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[–] [email protected] 57 points 7 months ago (1 children)

I know this will never happen by my friends and I talk about Larian doing something along the lines of Knights of the Old Republic. That would be absolutely amazing

[–] [email protected] 11 points 7 months ago

That would be the dream

[–] [email protected] 54 points 7 months ago (2 children)

Unpopular opinion probably, but creators should be allowed to stop creating more stories inside a particular world. It's like the issue we had with TV shows just getting the chewing gum treatment. Some worlds should have an end. Though maybe there can be spin-offs in this case, stories unrelated to the current cast in any way.

[–] [email protected] 12 points 7 months ago* (last edited 7 months ago) (1 children)

"But research shows nostalgia is how we milk the whales for every goddamn penny. GIVE US YOUR MONEY! GIVE US YOUR MONEY!"

~games company CEO

[–] [email protected] 6 points 7 months ago (1 children)

The people of Wales have been deep in nostalgia for too long!

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[–] [email protected] 42 points 7 months ago (5 children)

Imho the DnD settings kind of held the game back anyway, the combat in Divinity 2 was a lot more fun since they didnt have to constrain themselves to the super basic DnD item system.

[–] [email protected] 11 points 7 months ago (1 children)

I dunno, I like BG3 a lot more than DOS2. I like actually being able to move and not feel like I wasted my turn doing so, and I feel like I get a lot less "fuck! I didn't want to go there!" situations eating up all my actions in BG3. Having distinct action / bonus action resources, where the latter can be converted into extra movement, is a good system IMO. Now if only they allowed you to use your action as a bonus action if you wanted…

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[–] [email protected] 42 points 7 months ago

I would have done the same. Hasbro is poison to anyone that works with them and they would fire everyone at Larian for a penny.

Even if everything went well with Hasbro, Larian is big enough now that they dont need to tempt fate twice.

[–] [email protected] 41 points 7 months ago* (last edited 7 months ago) (2 children)

I like how they just came and dropped one of the best games of the year then immediate quit the series.

I understand the reasons why but when phrased that way it sounds pretty funny

[–] [email protected] 20 points 7 months ago (2 children)

They made great games before, this just went viral

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[–] [email protected] 11 points 7 months ago

I don't think there's anything wrong with quitting on a high note. Not everything needs to be milked until people are sick of it.

[–] UndercoverUlrikHD 29 points 7 months ago (1 children)

They'll probably work on another divinity game, but I'd love them trying out a game based on pathfinder.

[–] [email protected] 24 points 7 months ago (4 children)

I think Pathfinder is as bad of a match for Larian as DnD mechanically speaking. Compare the sheer battlefield joy and chaos of DoS to the austere strictness in BG3. And Pathfinder is in the same vein. Better I think it would be if Larian picks up a setting fitting their humour and shenanigans. Heard good things about Discworld.

[–] [email protected] 12 points 7 months ago

Discworld is amazing but not really a great setting for RPGs. The world is just too zany and hodge-podge. Everything I know about fantasy RPG fans tells me that they demand a “serious, rules-based” world.

There was a Discworld point and click adventure game though. The classic roguelike NetHack also has a ton of references to Discworld and a lot of humour and weirdness in general, though that also happens to be one of the things it gets criticized for the most. A Discworld RPG (which is at all faithful to the setting) would basically be NetHack on steroids.

[–] UndercoverUlrikHD 7 points 7 months ago (3 children)

I guess people just have different preferences. To me, the chaos of DoS turned rather monotone. You could get rich by betting that every combat encounter would end with half the map on fire. It was a real issue that Larian fixed in bg3 thankfully.

And have you payed pathfinder wrath of the righteous? In my opinion, the combat experience is better than DoS 2 and bg3. I will say that I enjoyed the freedom of movement in DoS 2 though, it made positioning a core part of the combat.

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[–] [email protected] 4 points 7 months ago (1 children)

I would actually love it if they picked up a newer fantasy universe like Mistborn

[–] [email protected] 4 points 7 months ago (4 children)

Mistborn isnt their style. Its way too dark and grim

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[–] [email protected] 12 points 7 months ago

I liked playing DOS2 a lot more than Baldur's Gate 3 so I hope we get a DOS3 at some point. Maybe I'm in the minority, but I cannot stand spell slots. They're not a fun or interesting game mechanic to me.

[–] [email protected] 11 points 7 months ago* (last edited 7 months ago) (2 children)

Hasbro is gonna sell to some heartless VC and D&D will be dead as we know it as they try to bleed every last dollar from whoever stays. Sad times ahead. Capitalism strikes again destroying everything we love.

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[–] [email protected] 10 points 7 months ago* (last edited 7 months ago)

This could have been us but Hasbro playin'

have fun trying to make your own video game for the 20th time you bunch of losers (directed at Hasbro)

[–] [email protected] 6 points 7 months ago (1 children)

I was really hoping for some standalone campaigns in the same engine though

[–] [email protected] 5 points 7 months ago (2 children)

Same, but Hasbro is shit. I don’t blame Larian for running.

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[–] [email protected] 6 points 7 months ago

Unfathomably based

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