this post was submitted on 22 Mar 2024
300 points (97.8% liked)
Gaming
20179 readers
3 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I dunno, I like BG3 a lot more than DOS2. I like actually being able to move and not feel like I wasted my turn doing so, and I feel like I get a lot less "fuck! I didn't want to go there!" situations eating up all my actions in BG3. Having distinct action / bonus action resources, where the latter can be converted into extra movement, is a good system IMO. Now if only they allowed you to use your action as a bonus action if you wanted…
Arguably, they could just make movement a separate kind of action in DOS as well.
There is one skill in DOS2 that grants a free movement action every turn. I use it for my backstabbing rogue, and it rocks!