Called it.
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So, is VR actually good, or is it mostly just for wealthy silicon valley furries to hang out with each other in VRchat, like everyone used to do in second life? The only game that really comes to mind as being something that's even close to a killer app is beatsaber, and that's basically just DDR with your upper body. I really haven't seen much support, both in the way of games, and more importantly, in the way of, say, 3d modelling apps, or something to that effect. Utility software, stuff that's useful, but is specifically more convenient in virtual reality, stuff that might be benefited by the platform. But then, it's not really something I've looked into much.
Have you tried VR? Because I couldn't tell from your comment.
If not, then you should try it somewhere. It is pretty neat tech that will blow you away the first time.
If yes, VR still has a way to go. It is out of its honeymoon phase, but the tech is getting better and more companies can see the advantages it can bring. Doubt we will see many simulators in the future with big giant screens, for example.
I can tell you straight up right now it's not just the wealthy furries that are hanging out in VRChat.
VRChat, and similar apps, is their ultimate escapism; they actually get to be and walk around as the character they want themselves to be. So most of the furries I know, some of them not even living in their own apartment, have spent time putting money aside to buy VR headsets complete with full motion setups. Those who really couldn't save up like that, and/or afford building a PC capable of handling VR, go for the cheapest option of buying a Quest.
Remember Ready Player One? Everyone is poor, living in pretty blegh conditions, yet many people have put a significant portion of their income aside to buy VR headsets? Those would be furries.
damn, I didn't really know it was that intense, that serious. I guess I have, once again, underestimated the furries, my greatest rivals on this god forsaken planet.
nah but fr that makes a lot of sense. I would've just kind of thought, you know, stereotype of wealthy furries in IT shelling out for fursuits and shit, and furries in VR, put 2 and 2 together and blam, wow, the math checks out, but yeah, I do believe there's probably a good proportion of people for whom it's important enough to kind of get on top of it asap.
also VR headsets are getting cheaper than I thought, so that's another factor.
So, I have no idea if it's any good, but PTC just released an OnShape AR app for AVP.
As an aside, have wanted to like OnShape, but I just can't get past the sloppy Terms of Use for the free version that appear to bar you from commercializing your designs (expected... several other vendors do this), but they allow anyone who downloads your public designs to commercialize them. That, and the fact that they charge three times as much for their subscription as Fusion does.
Apple pitched the Vision Pro as if VR hadn't wasn't already a thing that's been around for a while. While the VP has some higher specs particularly in its display it lacks in areas like field of view, comfort, game selection and portability. The first group of people that would be interested are those who already own or have used other VR systems. They those people won't see the VP as such a jump. Especially considering it's locked to the Apples app store with not many VR options. The second group is composed of people who have been out of the loop and think this is the begining of VR. I think thats the camp more likely to return the unit once they realize it's just a novelty in its current state.
So...stupid people with too much money to burn jumped on something they neither wanted nor needed and then got bored.