this post was submitted on 14 May 2024
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Programmer Humor

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Explanation: Python is a programming language. Numpy is a library for python that makes it possible to run large computations much faster than in native python. In order to make that possible, it needs to keep its own set of data types that are different from python's native datatypes, which means you now have two different bool types and two different sets of True and False. Lovely.

Mypy is a type checker for python (python supports static typing, but doesn't actually enforce it). Mypy treats numpy's bool_ and python's native bool as incompatible types, leading to the asinine error message above. Mypy is "technically" correct, since they are two completely different classes. But in practice, there is little functional difference between bool and bool_. So you have to do dumb workarounds like declaring every bool values as bool | np.bool_ or casting bool_ down to bool. Ugh. Both numpy and mypy declared this issue a WONTFIX. Lovely.

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[–] [email protected] 1 points 6 months ago* (last edited 6 months ago) (1 children)

"1" + 2 === "12" is not unique to JS (sans the requirement for the third equals sign), it's a common feature of multiple strongly typed languages. imho it's fine.

EDIT: I did some testing:

What it works in:

  • JS
  • TS
  • Java
  • C#
  • C++
  • Kotlin
  • Groovy
  • Scala
  • PowerShell

What produces a number, instead of a string:

  • PHP
  • SQL
  • Perl
  • VB
  • Lua

What it doesn't work in:

  • R
  • C
  • Go
  • Swift
  • Rust
  • Python
  • Pascal
  • Ruby
  • Objective C
  • Julia
  • Fortran
  • Ada
  • Dart
  • D
  • Elixir

And MATLAB appears to produce 51, wtf idk

[–] [email protected] 2 points 6 months ago (1 children)

And MATLAB appears to produce 51, wtf idk

The numeric value of the '1' character (the ASCII code / Unicode code point representing the digit) is 49. Add 2 to it and you get 51.

C (and several related languages) will do the same if you evaluate '1' + 2.

[–] [email protected] 1 points 6 months ago

Oh that makes sense. I didn't consider it might be treated as a char