this post was submitted on 04 May 2024
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Steam Deck
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A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to the Steam Deck in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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Has anyone managed to get AM2R working on the Deck? I was thinking of trying it out next.
There's a flatpak in the discover store called AM2RLauncher. I installed that and right clicked on it to add it to steam. You have to also have the am2r 1.1 zip file.
Once I had it in steam, I used the SteamGridDB plugin to give it some artwork. The in game controls didn't automatically work with the steam deck gamepad, but if you go to community layouts and hit "show all" there will be at least 3 that change the deck controls to keyboard inputs that do work.
One other note is that the default binding for missiles is control, but for some reason holding control seems to be blocking other inputs preventing you from firing missiles. This could probably be fixed by changing the key, but I instead changed the in game settings to make missiles a toggle ala super Metroid, and that fixed it for me.