this post was submitted on 17 Apr 2024
83 points (95.6% liked)

Patient Gamers

11349 readers
183 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 1 year ago
MODERATORS
83
Fallout 4 (lemmy.dbzer0.com)
submitted 6 months ago* (last edited 6 months ago) by [email protected] to c/[email protected]
 

So I figured it's about time I gave this game a shot.

I'm familiar with the series, but never really loved it, have played all previous titles but most of my time is on F3 and FNV.

I think the reason why I didn't pick this up earlier was because I didn't feel like going further into the Fallout universe, it felt like Bethesda were milking the golden cow.

Of course I'm trying it now as I picked it up cheap and the TV series has come along, of which in almost at the end of. It very much feels like the TV show is Fallout 4 on TV, but then I've never played F76.

The game is nice, very familiar to what I remember of F3 and FNV, I wonder how open it is with the perks system, or will I have to put levels into gunplay at some point?

I'm trying to stick to the main quest to start with, I've helped out the Minutemen, and then made a b-line to Diamond City before setting off to find the private detective so still pretty early on. Dogmeat is a fine companion for the road.

Any tips or suggesting for a good start, and play through?

There is a patch landing at the end of the month, so I haven't experimented with any mods just yet.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 18 points 6 months ago (1 children)

Up to around level 50 or so, mobs are squishy enough that you don't need weapons perks at all. Eventually, some super mutants become bullet sponges, and you'll want some kind of damage boost, either weapon perks or just taking lots of combat drugs as needed.

I like to start new games with a focus on Science and Barter. With one point of Science, you can build Industrial Water Purifiers in your settlements. The excess water they produce can be sold to vendors.

Unique leg armor that increases your movement speed can be purchased in Goodneighbor and Vault 81. The Vault 81 vendor also sells the last gun you'll ever need. I like to trade water for those ASAP.

Next, there's a quest from The Railroad that gives a HUGE defensive boost.

The Nukaworld expansion introduced a new kind of knife, the Disciples Blade, and it is by far the best melee weapon in the game. A sneaky ninja melee build wielding a Disciples Blade can beat every encounter. The build doesn't really blossom until the late-late game, but once it does, you'll never need to use a gun again.

[–] [email protected] 5 points 6 months ago (1 children)

You can DM if you want to avoid spoiling OP, but what gun do you get in vault 81?

[–] [email protected] 7 points 6 months ago (1 children)
[–] [email protected] 5 points 6 months ago

Huh, I must have missed that. I thought guns that shot twice used double ammo?