this post was submitted on 12 Jul 2023
308 points (98.7% liked)

Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

54500 readers
896 users here now

⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.

Rules • Full Version

1. Posts must be related to the discussion of digital piracy

2. Don't request invites, trade, sell, or self-promote

3. Don't request or link to specific pirated titles, including DMs

4. Don't submit low-quality posts, be entitled, or harass others



Loot, Pillage, & Plunder

📜 c/Piracy Wiki (Community Edition):


💰 Please help cover server costs.

Ko-Fi Liberapay
Ko-fi Liberapay

founded 1 year ago
MODERATORS
 

an analysis of historical video game availability shows that only 13% of classic video games are currently commercially available across consoles and time periods, and only 3% of games prior to 1985

pirates keep culture alive ❤️

https://zenodo.org/record/7996492

@piracy

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 10 points 1 year ago (2 children)

What they mean is the only way to play these games is emulation instead of being able to purchase them from the company that owns the rights. That's bad because many people either do no know about emulation, do not know how to emulate, don't want to figure out how to emulate, don't want to involve themselves in legal gray areas (downloading ROMs is illegal afterall) etc... Basically, the companies that have the rights to these games are just squatting on them and not ever rereleasing them again. Those people above can never or will never experience those games. Some people want to just pay the company and play an old game that they heard about so they can't. As far as preservation goes, the archivists have that covered but there just isn't a solution for the average Joe to play older games that are no longer sold physically or digitally.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I'm afraid you're right. They do make portable consoles now that are emulation focused so that would be an easy enough way to get the average Joe set up, but even then they'd still have to navigate the rom universe and figure out downloads. I'm not really sure what a solution could be.

Maybe if there was a way to exclusively release the reproduction rights to video games that haven't been published within the past 10 years. This would at least make possession of the roms legal, and allow for a functional service to grow to provide them to the average Joe.

Can't imagine that happening any time soon, though. But I guess here's to hoping 🍻

[–] [email protected] 1 points 1 year ago (1 children)

Personally, I think IPs should default to public if the holder is just goblin-ing the content. Both whole IPs and individual games. That way they'd be incentivised to keep digital versions available or enjoy watching people get it for free.

[–] [email protected] 1 points 1 year ago (1 children)

@DebatableRaccoon afaik the problem is physical media and that it becomes unavailable/unplayable for several reasons.

@piracy @jonny @GreenCrush @Coeus

[–] [email protected] 1 points 1 year ago

Not entirely. It works both ways. Physical media that doesn’t have a digital version has an inherently finite supply but a digital release with no physical release vanishes the moment someone flips the switch.

If we can mandate the IP holder has to always provide a way to acquire the media legally it means there's always going to be some sort of source. Without crappy DRM, we could make our own physical copies of digital media and the same the other way around.