Cities: Skylines
A Community for the Cities Skylines game by Colossal Order on Lemmy.
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About Cities Skylines
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
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Community Bookmarks
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➤ Simple Guidelines
➧1. All content must be related to Cities Skylines
➧2. No spam or reposts. Do not submit more than one of the same post/comment on this community or across multiple communities.
➧3. Be respectful. Harassment, abuse, name calling, and/or threats of any kind is not tolerated here. Any content, whether an image or a comment, that includes any kind of bigoted language or hate speech will be met with a permanent ban.
➧4. Check before posting · Posts about or which ask questions already addressed will be removed.
➧5. No advertisement or self-promotion. Do not use this community to advertise or self-promote. This includes (but is not limited to) websites, articles, blog posts, and brands. We welcome occasional links to your own off-site content like Twitch and YouTube/Invidious.
➧6. No NSFW Posts · Nudity: Obvious, implied or strategically covered · Content that is “sexually explicit”, gore.
➧7. Links · All shared links must be from Paradox/Colossal Order websites/forums, excluding links to Youtube/Invidious videos and trusted news sources (about the games). Latter ones must respect 'Rule 4'.
➧8. Piracy · Discussion is allowed, sharing links is not (view the rule above).
➧9. Memes · Memes are allowed, but please keep it low or it will be considered as spam.
Read the extensive Guidelines.
Comply with the Lemmy Code of Condute.
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When I paused the game, plopped a park in an existing busy path, remake the connections with anarchy - the cims immediately updated their path to use the new park's path. They left. And then no cim ever came in again. Making a second path around the park (being slower) makes them take it again and avoid the park. I noticed that some paths made with anarchy just don't work at all too, or at least their connection to a road doesn't work even when it looks like it should. Another anarchy path connected to a train station platform did work.
I'll have to try invisible paths. I really want to get people walking through those parks.
I managed to get some people walking through the Notre Dame landmark by connecting the building's invisible paths to the regular paths that I built surrounding the building, it's a little finicky though.