this post was submitted on 20 Mar 2024
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Starfield
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if you gave me 30 seconds to design a final quest for a video game, I could come up with something better than "you float around the room and you have to touch the right star a dozen times but you move really slowly and we don't bother explaining it to you the first time".
man, I spent so long trying to figure out that first power chamber whatever thing thats never explained. I was expecting some brilliant reveal about the origins of the galaxy and life in it or something.
but nope.
useless not-magic.