this post was submitted on 13 Jun 2023
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A few years ago, when I was still learning rust. I started to read the raytracing in a weekend series and implement it in rust instead of cpp. I fell in love with both rust and computer graphics in general after that. Today I now work full-time (and as a hobby) as a computer graphics programmer with rust.
In general I just keep working on things I find interesting and never put any pressure on myself to actually ship anything. I do it because I want to not because I have to.
Here's a link to the book series https://raytracing.github.io/