this post was submitted on 08 Jul 2023
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Rust
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I would consider just passing along the data directly to the functions that need access to it, rather than storing in a global state. If passing each piece of data along as separate parameters is a bit much, you can always create
struct Context { ... }
which keeps tracks of whatever you need and pass that around.Nothing wrong with using
OnceCell
as @[email protected] suggested, but I've found that passing it as an argument feels a bit better.I might not need global state, the more I think about it. I'll start with passing a struct and see where that gets me, thanks!
Using OnceCell for inviting some static resource, like a regex expression. Or for storing something like a internal cache for a function is ok. But I would avoid using it to hold a application wide state that anything can drop in and modify. Passing around application state where it is needed is generally much better and far easier to test things with.