this post was submitted on 02 Feb 2024
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[–] [email protected] 7 points 9 months ago* (last edited 9 months ago) (1 children)

Facebook created the quest in order to detach their product from the whims of a terrible company like Nvidia, and that has somehow helped.

Facebook didn't create shit. They bought the Quest. They bought hyper-evolved, time-traveling 4th dimensional being, actual fucking rocket scientist, benevolent hyperintelligent architect of the post-singularity simulation we all live in, John Carmack, and then he got sick of the Meta bullshit and left.

[–] [email protected] 1 points 9 months ago (1 children)

Yeah that’s not correct. Facebook bought into the oculus project in a share swap/cash deal with Lucky Palmer. Carmack joined the project later because he believes in VR in a big way and he contributed very important parts of the rendering methods to greatly improve performance.

[–] [email protected] 1 points 9 months ago

Carmack was interested in making his own VR headset prototype to show off at e3. He found Palmer Luckey on mtbs3d, showing interest in Palmer's headset prototypes. Carmack duct taped some hardware together with Luckey's headset and made a demo to show off at e3 2012. Carmack was absolutely responsible for kick-starting VR to where it is today, with the help of Palmer.