this post was submitted on 07 Jul 2023
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Thanks for the reply, don’t take the rest of this as an assault on you but as a commentary on the difficulty I’ve had trying to get involved- What’s a VC? Or a VA? What’s Warhorn? This is the difficulty because this is how the “guides” I’ve found (even Paizo’s) are written: full of acronyms and esoteric terms that are never defined anywhere. Surely there are common terms (like lodge?) that apply to every region, but there isn’t a glossary to even help with that.
I've gotten into PFS via conventions. GenCon Online and PaizoCon in particular. The instructions for signing up tend to be pretty explicit for those events. And there's a discord channel (a social network program) with people willing to help you in real-time.
Once I found my first game, I just asked (pestered) the GM. He was very helpful and understanding.
But I totally agree with you - getting started is super hard. I'm still working things out. The plus side it everything works on the honor system. The negative side is I'm always worried I'm doing something wrong!
p.s. warhorn is a website - warhorn.net - where you can search for and sign up for games or tournaments for all kinds of systems. It's popular with PFS. As is rpgchronicles.net which is PFS specific (I think).
No offense taken; I was lucky enough to come into a really good lodge that is great with new players but I know that definitely doesn't exist and it's a difficult barrier to entry.
Instead, I see it as an interesting challenge. Perhaps we, as a community here, can work on creating a guide with different people contributing their own regional knowledge. Due to how decoupled all of the regional lodges are, I doubt it will ever be finished, but it might at least give new players a fighting chance.
I can say, as a half-hearted attempt at explaining why this problem exists, is that there was some friction between the Organized Play people and Paizo as a company that had to do with wages/volunteer hours. It was before my time, so I only know bits and pieces, but Paizo had to completely separate the Organized Play part off from the company, so that's why Pathfinder Society is so fragmented and different; it's completely run by volunteers with very little input from Paizo as to how individual lodges should work.