this post was submitted on 06 Jul 2023
14 points (100.0% liked)

Programming

13375 readers
4 users here now

All things programming and coding related. Subcommunity of Technology.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 1 year ago
MODERATORS
 

Hello Everyone,

I’ve got a 10 year old daughter who loves making games in scratch, but she’s starting to run into that boundary where it stops working for you, and starts working against you.

She wants to make an adventure game in the vein of a trimmed down “legend of Zelda: link to the past”

I’ve looked at snap and gamefroot as potential next steps. Would consider a “true” language like JavaScript or python, but I’m worried she would be daunted if the ramp is too steep (maybe with the correct libraries/frameworks?) The immediate feedback and low ramp scratch offers are still important.

Anyone have any wisdom to share? Or point me to something I’ve missed?

Thanks

—- Update:

After some good discussion with my daughter, we’re going to try gamefroot (a proprietary, enhanced scratch) first.

She really wants to check out Gadot too.

Thanks everyone for the thoughtful comments and the help.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I would recommend gamemaker.io. Although I haven’t used it in a long time, I think their philosophy is still the same. You get to use no-code to get your feet wet. When you need more flexibility you can use their custom scripting language. So you essentially get to become acquainted with their technology while programming in no-code and then when you switch to coding, it’s not as big of a leap since you’re not transitioning to a completely new technology.