this post was submitted on 07 Jan 2024
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I'm not super interested in bullet heavens but that second one sounds neat
To me the appeal is almost entirely in the build crafting. Each round lasts about 1 minute, which is just about enough time to figure out "Is this build super broken or am I gonna die?" and then it's back to trying to hyper-optimize your inventory to create a fully automatic death whirlwind of angry cutlery.
One of the characters gets physically larger as you gain HP. I had fun trying to slam as many +hp items in to his inventory as possible.