this post was submitted on 05 Jan 2024
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Makes me think of Dwarf Fortress. I know that Rimworld kinda-sorta is this, but I feel like there's space for games like Dwarf Fortress and traditional roguelikes with the backing and polish of a AAA team.
I had a similar feeling playing Legend of Zelda: a Link to the Past for the first time in adulthood. I had played dozens of visually and mechanically similar indie games, but I was struck by it's depth, interconnectedness, the sense of exploration and adventure and scale. AAA companies are capable of great things when they stick to principles and actually create art, instead of creating products.
And to a lesser extent, the same is true for Metroidvanias and Super Metroid.