this post was submitted on 05 Jan 2024
310 points (94.3% liked)

Steam

10215 readers
27 users here now

Steam is a video game digital distribution service by Valve.

Steam News | Steam Beta Client news

Useful tools:
SteamDB
SteamCharts
Issue tracker for Linux version of Steam

founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 29 points 10 months ago (1 children)

"Back in my day, we could only render 3 polygons at a time, and by god, we were grateful!"

[–] [email protected] 11 points 10 months ago (4 children)

It's worth noting that boomer games didn't render polygons

[–] [email protected] 3 points 10 months ago

Yeah, the sticks, rocks, and pine cones of their day probably didn't make great GPUs.

[–] [email protected] 2 points 10 months ago

Vectrex enters the chat

[–] [email protected] 1 points 10 months ago

Okay I know what you mean, but… Technically you could even consider text to be polygons. Or anything on your display could be considered to be made of single pixel polygons.

Like, you could argue that a sprite based game doesn’t have any polygons because it’s just blitting sprites onto the screen, but a sprite is kinda just a textured rectangle, which is a polygon. Rendering a sprite isn’t all that different than rasterizing a more general polygon either, it’s sort of just a special case where the math is really easy. I’m just being a pedant, though. I blame math class.

I don’t know what you’re considering to be a boomer game, though. Maybe you just mean hoop and stick doesn’t have polygons.

[–] [email protected] 1 points 10 months ago

Pixels so many boomer pixels.