this post was submitted on 05 Jul 2023
48 points (98.0% liked)
RetroGaming
19213 readers
1 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Sometimes that's me an Supreme commander: forged alliance.
You'd think I'd be better by now.
I've tried both Supreme Commander and Planetary Annihilation.
I think what mostly bothers me about updated versions of the concept is that there are too many "this type of unit counters that type of unit" pairs. You'll start a campaign level, build yourself a nice mixed bag of versatile units, and then an enemy will show up with a horde of some specific unit X that completely overwhelms you, because you didn't have enough Z artillery which is like the only effective thing against X.
I rarely had that problem in the original TA. Generally, all units are vulnerable to all other units, so you have to use geography and consistent resource-denial strategy to your advantage.
I recall getting stomped online by guys that would amass 3-400 little flyers and just rain hell on you before air defense could knock them out in TA.