this post was submitted on 04 Jul 2023
2232 points (99.0% liked)
Lemmy.World Announcements
29148 readers
2 users here now
This Community is intended for posts about the Lemmy.world server by the admins.
Follow us for server news ๐
Outages ๐ฅ
https://status.lemmy.world
For support with issues at Lemmy.world, go to the Lemmy.world Support community.
Support e-mail
Any support requests are best sent to [email protected] e-mail.
Report contact
- DM https://lemmy.world/u/lwreport
- Email [email protected] (PGP Supported)
Donations ๐
If you would like to make a donation to support the cost of running this platform, please do so at the following donation URLs.
If you can, please use / switch to Ko-Fi, it has the lowest fees for us
Join the team
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I haven't checked into the code yet, but I imagine you can map out what all is in memory and force more aggressive garbage collection to find some middle ground.
Rust is not a GC language.
I read down the list afterwards and found it was using Rust. I skimmed through the source and it is well organized, but would still take quite a while to get up to speed on.
I saw unit and integration tests. It might be beneficial to generate or capture some data to replay to simulate the load and add debugging. I don't know much about the abstraction layers. I did see opentelemetry, which is a project I got frustrated with on the lack of stability (fast changes on api).
I have only dabbled with Rust to test the waters. The largest thing I've made was a GUI snake game, and made it portable so it could be compiled for cross platform.