this post was submitted on 27 Nov 2023
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Asklemmy

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[โ€“] [email protected] 47 points 11 months ago (7 children)

An urbanism focussed city builder where you start with an existing city in the current car-centric style, possibly including a couple of dozen kilometers around the city so rural problems are included as well and have to transform it, with realistic building project times, into one that is more walkable, has safe bike paths, good public transport,...

In particular I would also like it to take verticality in to account both for transport (people and bikes and trains have a harder time going up and down than cars, boats need locks,...) and for buildings (stores at the bottom of a building, residential above,...) and that accounts for the huge amounts of space car-centric cities waste on parking as well as the ongoing infrastructure costs for maintenance and replacements of all that infrastructure in sprawling cities.

Basically "Not Just Bikes" the game.

[โ€“] [email protected] 4 points 11 months ago (1 children)

Sounds a bit like cities skylines 1 on a suboptimal workshop savegame with the addition of more vehicle physics..

One can hope for cities skylines 2 to fill this gap in a few years time

[โ€“] [email protected] 2 points 11 months ago

Have they stopped making cars disappear when people arrive at their destination?

Cities Skylines 1 is actually sort of the anti-thesis of what I had in mind because it does all of the things I listed wrong.

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