this post was submitted on 20 Nov 2023
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Gaming
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I like to just jump in and wing it, learn on the fly. Actually hate playing with people who expect everyone to "have done their research". Games do build on top of knowledge of previous ones, to an extent... but it's figuring out the rest what gives me a thrill.
As for complicated games, I think you forgot World of Warcraft... which I can repeat to you what I told someone who called it a game "for nerds": according to their IQ, 2% of the world population are "gifted", there are 8 billion people, WoW had slightly over 10 million players at its peak.
In an ideal world with equal opportunities for everyone, you could expect a potential audience of 160 million "nerds"... so yeah, some games are going to be more difficult that candy crush.
But see, for some people and some genres, the fiddling and trying and testing and redoing IS the actual gameplay.
BG3 is a good example, Factorio came up in this thread as well. And from a certain perspective BG3 is as much of a playground as Tears of the Kingdom. The latter hides the numbers from you, the former invites you to play with them.
Different strokes for different folks, I guess. I for example can’t seem to get into story driven single player games such as God of War or Farcry. The constant tutorialising drives me nuts…
Fair enough - semantics. Some people have fun doing this, some don’t. You seem to be part of the second group, no problem with that.
Your initial question was „how do people play those games?“ and „being part of the games online community and/or using the communities resources to play the game“ is one answer. ¯_(ツ)_/¯
I am currently into Monster Hunter Rise. It does not exactly do the best job of explaining ingame what „30% Affinity“ on a weapon means. So I looked it up. That was fun to me.
In the end I guess it’s your imperative to research games before you buy them. If they don’t fit your play style, don’t buy them. You don’t mean to say that no one should enjoy „complex“ games, are you?!?
"Lost", "enjoyed"... building on @[email protected]'s answer, sometimes the "outside of gameplay" is part of the gameplay. EvE would be a best example (sometimes called a "spreadsheet simulator" or a "forum game"), but in the particular case of WoW, the trick was to have someone on your team with a dual monitor setup to look up stuff on the web, manage voice chat, have a screen recording setup, and stuff like that. It wasn't the "MMORPG but everyone separate" thing that modern games seem to push towards.
Yes it is. Sometimes people find life itself to be a game they enjoy playing 24/7. Other times they get fed up with some of it, and look for a more restricted playing field, easier to control, to any kind of degree. Sometimes they don't enjoy playing any game anymore, and look for the "exit" button to end it all (that's when one needs to seek professional help... and sometimes it's to press the button).
Such is life.
You think I'm trolling? I just summarized my own life, feel free to ignore it.