this post was submitted on 12 Nov 2023
62 points (90.8% liked)
Nintendo
18325 readers
1 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
Upcoming First Party Games (NA):
Game | Date
|
The Legend of Zelda: Echoes of Wisdom | Sep 26 Super Mario Party Jamboree | Oct 17 Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
What do you mean by that? (And another question, since I haven't played the Deluxe version on Swtich, only the "OG" U version; is there any difference, that maybe I don't know about or they are identical in terms of Marioness?)
When the game's level design is set up to comfortably accommodate four players (which NSMBU is), those accommodations don't necessarily make the game better when played solo. NSMBU has a lot of "extra" space and a really wide camera zoom compared to traditional 2D marios like World or Bros 3, and very few jumps require any degree of precision or P-speed (because if they did, it'd be really hard for four players to do them at the same time due to collision and camera shift).
Wonder has really tight level design, which makes the 2-4p feel cramped and necessitates the removal of player collision. But those changes make it a much better single player experience.