this post was submitted on 09 Nov 2023
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Guild Wars 2

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I haven't been following the general reactions to the new patch, but fair warning going into this that I personally was pretty disappointed in it from a story standpoint.

I was very pleased with Soto overall, and I think they seriously improved on many of the issues I've had with the writing over the years, but I can't help but feel that somehow it has regressed in the newest patch.

The crux of my issue is that I want to distrust peitha and keep her at arms length, but it really feels like the story is making it crystal clear that I'm not allowed to feel that way. The speed at which not just my character, but even the astral ward, an organization dedicated to stopping her kind for thousands of years, is happy to not only help her, but to frequently espouse how much they trust her completely. I don't think I've ever felt less connected to my character.

I was hoping for the story to keep her in a suspicious and interesting place, where we're helping her for now but no one is sure what to think yet. Instead we're back to the often hamfisted story telling of the end of dragons era, where it feels like every character is to be taken at complete face value.

To be honest I hope she does betray us, because that would at least be an interesting direction, and something to shake my character's naive level of confidence. Though if they do go that way at this point they laid it on pretty thick with the implicit trust angle.

I'm curious if anyone else feels the same, or differently. Would love to hear other's takes on it.

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[–] [email protected] 2 points 1 year ago

I just want to point out here that asset reuse is not a bad thing. It's just a freaking smart use of dev time. The time it takes to create and rig a proper model, and then add textures that don't look weird is way too long for the release cadence ANet is going for with the team size that they have.

People always point out asset reuse as a bad thing and I don't get why that is so high up people's list for some reason..