this post was submitted on 09 Nov 2023
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Only took almost 3 years to make it actually worth it.
Same question as No Man's Sky, though. Sure, the game wasn't good on release... but they stuck to it, fixed it, and now it's better. So what matters more, that they screwed up initially or that they managed to patch it up over time?
Yea CDPR doesn't really belong in this picture. They always put in a ton of time and effort on their releases to make right by the fans. The other guys, not so much...
Arr you nuts? Of course they belong. They released a game that delivered nothing of what they promised, and it straight up didn't work on old Gen consoles. They are absolutely guilty.
players complained about delays so shareholders told them to release an unfinished game, players complained about unreleased game
just cant make some people happy
And this is exactly why OG Blizzard (WarCraft 1 (1994) to StarCraft 2 (2010)) was so beloved. They saw that they could stand to make games that lasted well past their 1 - 2 years after launch, in making them money long term.
Blizzard Entertainment leaders were often quoted as saying, "It's ready when it's ready.", and "We won't release it until it meets our standards." Hell... it even became a meme that they would be asked when a game would be coming out, and they would just reply with "Soon."
Mad respect for them
Got a good chuckle out of me
It's not one or the another. It's good that they fixed it but it doesn't make up for the blatant lying and releasing it as a broken piece of shit.