this post was submitted on 02 Nov 2023
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Probably not FOSS, since the entire premise behind Battle Royale games involves hosted server time. I've played plenty through Proton that work great though.
There's no reason it couldn't be done. Devs just don't release the server code anymore. Pirate servers for MMOs are run all the time.
Disagree. If you release a FOSS version of PUBG and have no server infrastructure, the game is dead.
It's literally dead after it stops making money when the devs turn the servers offline. If you release a FOSS battle royale, you understand that the game either needs bots or organizers to get enough players to fill it. That's no different than running Xonotic, just at a different scale. (There were/are also battle royales that operate with smaller player counts than PUBG or Fortnite or whatnot, which makes this easier to solve.)
Cool. Have an example of this?
Of which? Running a server for Xonotic? You can download it from the web site and follow the instructions. Battle Royales with fewer than 99 players? The Darwin Project operated with only 10. Spellbreak appeared to max out at 42.
Honestly battle royal seems like it should be hard to make a gameplay mode for Xontix