this post was submitted on 01 Nov 2023
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Gaming

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Sorry if this is not the right place to ask, but am I the only one who thinks that Star Citizen's new server meshing technology is an old hat? I believe it's the same technology that a few highly scalable Minecraft servers have been using for years. WorldQL introduced this back in 2021, but I think the idea was around even earlier than that. GrieferGames has also put this into practice.

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[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

Yep, that is true. Sorry about that.