this post was submitted on 12 Oct 2023
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[–] [email protected] 38 points 1 year ago (45 children)

Yeah. Larian made some really good changes to D&D, then they added crit fails to skill checks

[–] [email protected] 2 points 1 year ago (5 children)

Crit fail and success for skill checks is a variant rule in the dmg (maybe even discussed in the PHB)

[–] [email protected] 3 points 1 year ago (3 children)

Ultimately if 1 will not fail or 20 will not succeed, why are you even rolling? While there is no default automatic success/failure rule, it's a natural assumption that 1 and 20 are automatic fail and success based on the fact that the roll is pointless otherwise.

[–] [email protected] 1 points 1 year ago

As someone has mentioned, "Pass" and "Fail" are not the only possible outcomes of any given role. That's why there are numbers on the dice besides 1 and 20.
Also, the GM doesn't usually(and also shouldn't, with everything else they need to keep track of) memorize every aspect of all their players' character sheets - they don't necessarily KNOW if the check is impossible to pass or fail.

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