this post was submitted on 26 Jun 2023
50 points (100.0% liked)

Gaming

30541 readers
125 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 9 points 1 year ago (7 children)

Remember the time when every server space suddenly got called 'cloud'? Or when every device needed to be '3D'? Or every household item got Bluetooth to make it a 'smart' item? Or you needed the word 'crypto' included your software products? Or when all the products had a lower case 'i' in front to make them look advanced?

In a few months we'll look back at the time a the time, when everyone suddenly called their algorithms an 'AI'. Paradox could just call it Smart iTraffic 3D to hit more buttons.

Judging from the 1st game, it's probably mods and player ingenuity to solve the issues with the traffic. Which his honestly a part of the experience of playing Cities Skylines. Getting around all the problems with your own solutions. Sometimes I completely (had to) redesigned parts of the city to solve one junction.

[–] [email protected] 33 points 1 year ago (1 children)

Afaik when it comes to games the way npcs think has always been called AI, so wouldn't really say its something new or making it seem smarter in this context.

[–] [email protected] 2 points 1 year ago (1 children)

I get that it's not ideal. My issue is just that a big part of Cities Skylines is to solve the traffic. Try to keep it flowing with a more and more complex city around it, changing main routes, changing infrastructure options. You cannot just make it Smart iTraffic 3D without removing the major challenge from the game. Fixing some bugs and not having traffic that dumb like in the 1st game would be appreciated though.

The term 'AI' just gets used way too loosely, only getting worse in the recent months. 'Traffic' and 'AI' in Cities Skylines just doesn't fit together well.

[–] [email protected] 3 points 1 year ago (1 children)

You cannot just make it Smart iTraffic 3D without removing the major challenge from the game. Fixing some bugs and not having traffic that dumb like in the 1st game would be appreciated though.

AFAIK the way it worked in the first game, the pathfinding was a simple A* algorithm that used only the length & speed limit of each link in the network to determine the shortest path. The way this video makes it sound, travel time will be the most significant factor, which means traffic will make a difference in the pathfinding. Then they're also introducing factors related to the individual cim's need for parking, comfort, and risk-taking. It should be a lot more realistic and just as challenging, without the ridiculous situations where traffic would come to a complete standstill because everyone is taking the same route even though there are hundreds of alternative side streets to take.

As someone who's done some advanced coursework in traffic engineering, I'm pumped.

[–] [email protected] 3 points 1 year ago

Exactly! It should allow for even more control when designing your road network, without the random things you cannot do anything about.

I’m stoked too! Big improvement from the first game

[–] [email protected] 13 points 1 year ago

AI has been game dev jargon for decades. Gamers are unlikely to confuse it with having any relation to machine learning models.

[–] [email protected] 12 points 1 year ago

This has always been called AI, and it's a correct use of the term.

[–] [email protected] 11 points 1 year ago

They called it AI in the first game too. It's been called AI in games for decades.

Example: https://www.gamerevolution.com/news/448825-cities-skylines-traffic-ai-better

[–] [email protected] 11 points 1 year ago

What are you on about? This sorta thing has been called AI in games forever. This has nothing to do with the Gen AI fad that’s going on.

[–] [email protected] 7 points 1 year ago

This type of AI has nothing to do with the recently more popular machine learning. Gaming has been using Artificial Intelligence as a term since forever, it is simply an algorithm that approaches realistic behavior. When you look back at games like Command and Conquer they also called the computer opponents AI

[–] [email protected] 3 points 1 year ago

What? AI was a term regularly used in gaming context since the 90s. It's not self-learning neural network, it's just the usual, specific problem-solving algorithm in the game. It's not marketing term, which is riding on the newest popular buzzword.