this post was submitted on 08 Jun 2023
16 points (100.0% liked)
Nintendo
18325 readers
1 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
Upcoming First Party Games (NA):
Game | Date
|
The Legend of Zelda: Echoes of Wisdom | Sep 26 Super Mario Party Jamboree | Oct 17 Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The gameplay loop is pretty faithful to the original as far as I remember (it's been a few years). I did notice a few differences compared to the Untold version of 1 which threw me for a loop (they added a "hint" system in Etrian Odyssey Untold to give you an audio cue that there is a hidden passageway nearby, which is absent in this version and the original DS version).
The map controls are a bit awkward and unintuitive for me, at least so far. I imagine they're more intuitive on PC with a mouse, but it's not that big a deal.
As far as how it's aged: the only thing which really makes it feel a bit aged to me is the rather high random encounter rate. If you're used to more recent dungeon crawlers like this, they have fewer, more meaningful encounters on average; the EO series has a lot of simpler encounters that are there to drain your resources, and to make it a bit of a gamble about whether you can avoid the FOE who's chasing you. It's not bad, but it's something to consider.
Thanks for the info.
I hate random encounters. Well, maybe hate is a strong world, but I don't like them at all. Will keep it in mind when I get it.