this post was submitted on 22 Sep 2023
712 points (98.8% liked)

Linux Gaming

14926 readers
1 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 1 year ago (1 children)

Doesn't this article explicitly state that they are contributing to drivers and other projects that they use? It just sucks that you overlooked all of what they did and just focused on them not opening up their hardware configurations.

Also, what hardware configurations did they close? I couldn't find any problems when looking this up. It seems like you can just install another OS while having some hiccups. Which is understandable since most desktop OSes are geared toward a mouse and keyboard control.

[–] [email protected] 1 points 1 year ago

I'm not saying they don't contribute anything, they dont, they fund others contributions which is just ss valuable, I'm saying their not the champions of Foss when the modification theyve made for their own hardware is pretty opaque by their own design. It's like praising nvidia for opening up their drivers when all they bloody is dis dump code to a public gihtub repo periodically with all actual changes squashed together. As for what they haven't open sourced:

  1. The pulse audio configuration that let's the builtin speaker system actually... you know, work. Someone else kindly looked into and contributed. it https://github.com/alsa-project/alsa-ucm-conf/pull/233#issuecomment-1372671325
  2. The sddm changes to support the lockscreen code. This is a valve specific feature they forked and have as of yet refused to upstream.
  3. The trackpad drivers for the steamdeck/controller touch sensor. You literally have to run steam itself to get this basic hardware functionality working.

I praise valve for their support of Foss projects but that doesn't equivocate their lack of openness on the steamdeck.