this post was submitted on 22 Sep 2023
35 points (94.9% liked)
Starfield
2850 readers
1 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Honestly there's a lot of interesting systems that kinda fail to create any real consequence. I really do wonder if it was a situation where Bethesda just had a halfbaked idea or they were more focused on making a immersive universe and let the mod scene handle the more gamey aspects.
Which I'm totally okay with because the mod scene is already doing amazing things!
I thought about this myself, and I wonder if Microsoft came in and gave them a bunch of time which caused feature creep. I am curious if Microsoft never bought Bethesda and they released it earlier, if it would be a more cohesive game without a bunch of half baked ideas.
I love all the different side and main stories, but things like outposts, ship building, and suit protections feel like they were added because why not.