this post was submitted on 09 Jun 2023
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Gaming
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I'm one of those that hate interrupting people, so in Oxenfree, I missed a lot of opportunities to choose a dialogue option because I was waiting for the right time to cut in. I eventually just made myself do it, but I really hated the feeling of cutting off other characters.
I loved how Telltale does it instead where you select a dialogue option and the game has you say it at the right time.
It's so weird to me that what works so well for others bothers me so much. In fact, it bothered me so much that I didn't bother replaying it, despite replaying being a big appeal of that game.