this post was submitted on 18 Sep 2023
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Rust Programming
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what if one of the calls crashes? how would you re-run it?
Best option is probably to add a wrapper around the thread that re-spawns it. But you can also just catch panics in the loop.
How would you re-run it multiple times then? An internal should be progressively greater. How would you terminate it if it continues to produce an exception?