this post was submitted on 11 Sep 2023
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Starfield
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Two things: First, that in NO way makes it better.
Second, I haven't played X3 in a LONG time, but X4 has a similar structure of warping between systems. Thing is, there isn't any load time when you warp. You're not looking at a 5 second animation followed by a black loading screen for another 5 seconds just to travel from a planet to its moon. You also have to fly to those jump points, so you get to actually fly your ship. In Starfield, you just point at a blue dot and then load. Arrive in your system, get scanned, load some more. Etc.
Interesting. I don't actually think of Starfield as a space flight game since that's such a minor part of the game and you don't actually fly much, you mostly load screen between areas. I think of Starfield as an RPG with some space flavor, which is why I compared it to two other RPG's. You're mostly quick traveling between locations and then talking/role playing. The space flight is a (sadly) minor part of the game.
In fact, I think Elite is a terrible comparison. But I get that the niche seems to be your jam so I get why you'd want to compare and contrast the two.
Sure, it is RPG first and foremost, space flight distant second. But it's certainly not your typical swords-and-spells fantasy world RPG. Mass Effect would be the closest, but has even less space ship stuff. In fact, I don't think there has recently been another thematically similar game.
Star Citizen and Elite are IMO thematically much closer to Starfield than BG3, especially when we consider the core game mechanics (turn based party RPG vs. realtime first-person gunplay). The former two and Starfield boil down to your character using a spaceship to travel between planets and space POI-s, dogfighting in space and gunfights on foot with exploration, salvaging/scavenging, trading, bounty hunting and other activities to fill your time with.