this post was submitted on 07 Sep 2023
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Whatever code they used to "unload" the texture was also kept for PC, because the same thing happened there. This would have been on an ATI 5870 that I played that. At least double the VRAM of any console at the time.
Man, remember when flagship GPUs were £300? Wtf happened to those days...
Heh. Good times.
Such a shame poor PC optimisation was what we kept instead of affordable cards.