this post was submitted on 04 Sep 2023
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Starfield

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I usually play Bethesda games on the easiest difficulty because it feels more realistic for enemies to die quicker.

However I’m still struggling with the combat in this game. Some enemies still feel like bullet sponges despite me being on “very easy” mode.

I notice they have perfect aim from a distance while I struggle to get hits on them. Anyone else?

Or anyone have tips for how they’re approaching combat?

I did just watch a clip of someone on normal difficulty and their enemies were taking just as long to kill as mine were on very easy.

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[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (3 children)

If you're on PC, there's a few configuration file tweaks you can do to make enemies less spong-y. Enemies gain 20HP per level in this game, and thus get very tanky, very fast. This doesn't change per difficulty. The damage scaling modifier does, but not enough to counter this.

I've set this to 5HP and increased how much damage I take as well. Feels much better that way, in my opinion. Legendary enemies still have more health, but not to an insane degree.

Do you want me to share the settings?

[–] [email protected] 2 points 1 year ago

Yeah, I'd be interested in this as well!

[–] [email protected] 1 points 1 year ago (1 children)

I always wished you could make fallout feel a bit more like veteran mode on call of duty, where I could just run and aim for headshots while also trying to duck and dodge

[–] [email protected] 2 points 1 year ago

You absolutely can, though. I played New Vegas with a realistic damage mod and it made the game so much more thrilling. Had to pick and choose my battles cause 2-3 bullets would kill the enemy but the same applied to me.