this post was submitted on 02 Sep 2023
139 points (98.6% liked)
games
20040 readers
1 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
"NASApunk" as a proposed big faddish next new aesthetic sounds bleak to me, not least of all because of how much of that has already been appropriated by cultists as it is.
In a way I kind of hope Starfield is only as popular as it deserves to be, flaws and all, and doesn't cause ten years of imitations.
Who coined “NASApunk”? I need to know so I can shout at them until I’m blue in the face it’s so stupid.
I’m tired of people just abusing language and just smashing words they don’t understand together to make a shorter words that are even more incomprehensible.
When people use “punk” in this way they prove they only understand it as an aesthetic and not it’s ideology whatsoever.
Or fuck it maybe I’ll just give in. Everyone knows there is nothing more punk than a literal government agency.
LANGUAGE CHANGES ALL THE TIME
When people say that it's also an excuse for it to get less informative and more deceptive sometimes.
If NASApunk was actually like 1960s retro-futurist with a hard realism aesthetic, sort of like what Alien did with it's space truckers aesthetic, that'd at least be something. This is just nothing. Everything is incredibly sterile. There's nothing about it that defines a product, that tells a story, that says anything. I hated how Beth's Fallout leaned hard in to the 1950s aesthetic despite that not really being a thing in Interplay's Fallout games, but at least it's a look. TES is full of distinctive elements that set it apart from other fantasy worlds. This has nothing.