this post was submitted on 02 Sep 2023
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The Design is Very Human (lemmy.dbzer0.com)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

having a moment here in gnome

to everyone pointing out that this is for touchpads;

a: it's awful on that too

b: note the mouse in the example given

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[โ€“] [email protected] 11 points 1 year ago (1 children)

If I have a camera on a tripod and I angle down...the view goes up. If I angle up, the view goes down.

I much prefer a simpler analogy: If I look up, I look up. If I look down, I look down.

[โ€“] [email protected] 4 points 1 year ago

It's not any simpler, you're just changing the frame of reference relative to the fulcrum point. His example is just as valid. If you're controlling from behind the fulcrum inverted is perfectly intuitive.