this post was submitted on 01 Sep 2023
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FOMO stands for Fear Of Missing Out.

I've tried playing some JRPGS because they are considered classics and detective games like LA Noire before realizing the genre just wasn't for me.

I've also been stuck in the mentality of if I want to play a game in a series I need to play the prior games. I'm doing this currently for Deus Ex, the Witcher, and Splinter Cell. I guess I'd consider that FOMO to a degree.

Edit: I meant FOMO as in the fear of missing out on something relevant. Not necessarily something that is intentionally being time limited like raids or micro transactions.

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[–] [email protected] 15 points 1 year ago (3 children)

When you put it like that yeah but I was forcing myself through games I wasn't necessarily enjoying.

[–] [email protected] 17 points 1 year ago (1 children)

That's not really FOMO. FOMO would be like, pre-ordering a special edition of a game you aren't even sure about wanting for $90 because there's a "Preorder-Only" in-game perk and you just have to have, or falling for those "Limited Time Only" microtransactions in FTP games.

[–] [email protected] 6 points 1 year ago (1 children)

I guess I meant it more so in the fear of missing out on something culturally relevant. Whether it's a modern multiplayer game like Destiny 2 or a classic that is frequently referenced like Half Life. Not being able to be part of the conversation when it's brought up

[–] [email protected] 4 points 1 year ago

I guess I can see where you're coming from. Kind of the fear of missing out on being a part of the gaming zeitgeist.

[–] [email protected] 7 points 1 year ago (1 children)

There's an important moment where you have to ask yourself...

"Is this story so bad I'm not invested in it anymore?"

"Is the gameplay bothering me so much that it feels bad or unfun to me?"

If the answer is yes to both of those, you may feel free to drop the game with full confidence you're not gonna play it again.

[–] [email protected] 4 points 1 year ago

I get what you are saying but a lot of the time it's just a mediocre experience and I'm not necessarily disliking it. More indifferent than anything. Occasionally a game has made a pretty solid turn around in the last act

[–] [email protected] 4 points 1 year ago

It's okay to stop playing a game after you've played enough of it to understand it isn't for you.

I think I had about 10~12 hours played of Diablo 4 before I noticed it wasn't for me and stopped. Still enjoyed what little I played of it, but wasn't motivated to continue.